Code Review (1): Creating a Reflex clone with jQuery
Hello! This is the first entry in what will be a regular series exploring my recent toils in web development. However! Like everything else on this blog, expect inconsistency. For my first project,...
View ArticleCode Review (2): “React” game using canvas & javascript
Woe is me. I’ve been putting off starting this code review for the same reason that I should have been hard at work on it days ago: there were many unfamiliar elements involved. As in week 1, I wanted...
View ArticleCode Review (3): Parallax scrolling
My third code review project (1 here, 2 here) deviates from my previous two in that there is no real user interaction beyond scrolling. This one is a bit smaller in terms of scope than the previous two...
View ArticleCode Review (4): Simplifying the Google Maps API with SimpleGMaps.js
Over the last week and change I’ve been working on a side project dealing with one of my many non-coding related interests. Said project involved the use of a Google map and some markers to highlight...
View ArticleCode Rewrite (5): Simplified Google Maps with attention to namespacing –...
As an amateur developer, there are often concepts that I didn’t consider (due to a lack of awareness) prior to writing code. Sometimes when researching I get lucky and stumble across a better way to do...
View ArticleCode Review (6): Missile Defense. Another Canvas+Javascript game!
Oh, hello again. I know this one is late but I like to think it can be excused. Missile Defense (a knock-off / remix of the 1980 Atari classic Missile Command) is about 850 lines of code compared to my...
View ArticleCode Snippet (7): Lazy Loading Images With Javascript
Project number 7 is short and sweet to help me catch up on my intended schedule to feature one project and update per week. I’ve been falling behind lately as other endeavours have distracted me. And...
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